> Forest of True Sight > Questions & Answers Reload this Page Set on fire, does it stack?
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Old Dec 01, 2010, 01:13 AM // 01:13   #21
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Quote:
Originally Posted by MisterB View Post
It would end 7 seconds later, after the first spell. The 2 second spell is essentially wasted.
This is correct.

Quote:
Originally Posted by Eragon Zarroc
the duration of the second cast skill replaces the duration of the 1st cast skill. that's it.
This is false.

I had a good post on this about Glimmering Mark but I can't find it...

Anyway, the following things have been confirmed by myself:

1) Contrary to popular belief, it is possible for someone to have multiple copies of the same hex on them. This is especially evident with skills like Life Siphon and Asuran Scan where multiple parties benefit.
2) Reapplying a enchantment/hex or condition does not remove previous applications.
3) Only the most powerful copy of an enchant/hex will effect the target at any time (conditions are always equally powerful) and a lesser powerful one may resume after it expires (assuming it hasn't expired itself).
4) Enchant/hex/condition removal will remove all instances of an enchant/hex/condition from a target.

Example for 3)

2 Monks have Healing Breeze. Monk 1 has 11 Healing Prayers and Monk 2 has 3 Healing Prayers and a 20% enchant mod.

*At 0 seconds, Monk 2 casts HB on Warrior 1, granting him 5 pips of health regen for 18 seconds.
*At 2 seconds. Monk 1 casts HB on the same Warrior, granting him 8 pips of health regen for 15 seconds.
*At this time, both copies are active on the Warrior, but only the +8 will take effect as it is more powerful.
*At 17 seconds, the +8 HB expires. The +5 copy from Monk 1 is still active so the Warrior gets +5 regen until it expires, which occurs 1 second later.
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Old Dec 01, 2010, 03:06 AM // 03:06   #22
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Theres a cap for health degeneration, as well as regeneration. So even if burning does or does not stack, it's totally pointless.
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Old Dec 01, 2010, 01:52 PM // 13:52   #23
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It is not "totally pointless". If the affected party has health regeneration then the excess degeneration helps to offset it. This was already pointed out earlier in the thread.
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Old Dec 03, 2010, 03:44 PM // 15:44   #24
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Thanks for all the help guys, yeah the later explanations are better.
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